Barcelona, Spain

Javier Jurado

Motorsport Engineer & Software Developer.

Master's in Motorsport EngineeringMBA

Motorsport engineering taught me to understand the car and the driver, and software development gave me a way to build the tools a team needs rather than wait for someone else to make them. What ties the two together is the structure my master's degrees gave me for the people, the processes and the priorities behind the work, and it is in combining all three that I try to do this job as well as it can be done.

Experience

Twelve seasons on the pit wall.

Chief Engineer at RPM in the FIA Formula Regional European Championship. Before that, race and performance engineer from Formula Renault 3.5 to FIA F3, and five years as Head of Sim Racing Engineering at Williams Esports.

Current role
Chief EngineerRPM · FIA Formula Regional
Previously
Head of Sim Racing EngineeringWilliams Esports · 2021–2025
Based in
Barcelona, SpainWorking across Europe
Languages
ES · CA · EN · ITEnglish fluent
12Seasons engineering single-seaters, from 2014 to today
5Championships engineered in, from Formula Renault 3.5 to FIA F3 and FIA Formula Regional
15Engineers led at Williams Esports, across every engineering and development area

Vision

How I see motorsport.

Every part connected to the next.

01 · Before the event

Preparation

Simulations and simulator sessions with the driver before every event.

02 · Together

Driving coach + vehicle dynamics

What the driver does and what the car can deliver, worked on as one.

03 · On track

Performance

What comes out when driving and vehicle dynamics work together.

04 · After every run

Analysis

Every run broken down: what the car did, what the driver did, and why.

05 · Simulation

Correlation

Simulation models correlated with the real car, so every prediction gets closer.

The resultMastery

Everything connected, in a loop that starts again at every event.

Toolkit

What I use every day.

The software behind the work, from the simulator to the pit wall.

Vehicle simulation

Canopy

Lap simulation, set-up studies and model correlation, now automated with AI.

Data analysis

WinTAX

Logged data from the car, analysed run by run and channel by channel.

Modelling

MATLAB / Simulink

Vehicle dynamics models, calculations and custom analysis.

Engineering design

CAD / CAE

Design and engineering analysis to support technical decisions.

Code

C++ · C# · TypeScript · VBA

Engineering tools, data processing and complete apps like π One.

Automation

AI

Automating simulation work and building software faster.

Built for motorsport

OnePi One

Much of a race team's daily work still happens across separate tools. π One brings the utilities a team relies on into one app, to cover the gaps that cost time at every event. Designed and coded by Javier, and built to work for any team.

iOSAndroidWeb
  • Race engineering

    Set-ups, run plans and tyres

    Set-ups, run plans, tyres, ballast and session sheets for every car, in one place.

  • Live timing

    Every lap, captured

    The championship timing feed collected around the clock, cleaned and stored lap by lap.

  • Driver reports

    Corner-by-corner notes

    Lap data turned into automatic, corner-by-corner coaching notes for each driver.

  • Simulator room

    Live telemetry, shared

    Telemetry shared live between the simulator and the engineers.

  • Canopy tools

    Simulation, connected

    Canopy simulation tools, suspension calculations and a data bridge from Canopy to WinTAX.

  • History

    Replay any session

    Every session kept, comparable and ready to replay.

  • Logistics

    Travel and timetables

    Travel coordination and event timetables for the whole team.

  • Regulations

    Ask the rulebook

    An AI assistant for the championship regulations.

Everything unified in one app. Coded by Javier, with AI to build faster.

Simulation and correlation

Simulation that runs itself.

I built the integration that lets AI run simulations on Canopy autonomously, adjusting and correlating vehicle models automatically.

Step 1 of 4 · Run

Run the simulation.

AI launches the simulation in Canopy and lines the simulated lap up against the real one: speed trace, lap time and the difference between them, metre by metre.

Step 2 of 4 · Compare

Compare model and car.

The model is checked against what the car really did. Aero load matches, but the g-g diagram shows the model carrying more lateral grip than the car.

Step 3 of 4 · Adjust

Adjust the model.

The tyre's Magic Formula parameters are tuned automatically, iteration by iteration, until the lateral force curve fits the measured data.

Vehicle model · FR 2026Illustrative
Select a system to edit
Magic Formula · Lateral force Iteration 1 / 8
ParameterValueChange
Step 4 of 4 · Correlate

Correlate again.

The adjusted model runs again. The error in the slow corner disappears, and the simulated lap now follows the real car.

Illustrative data, not team telemetry

Leadership

Structure that lets people perform.

Good results come from teams that know how they work. Leading RPM's engineering since the team's first day, and groups of up to 15 engineers at Williams Esports, has shaped how I do it.

Method

One way of working.

Shared processes and methods for the whole department, so an event runs the same way whichever engineer is on the car and nothing depends on one person's memory.

People

Engineers who understand the why.

Four years teaching vehicle dynamics showed me that people perform when they understand the reasons behind a decision, so I explain the physics before I hand over the task.

Decisions

Clear ownership.

Every technical decision, on and off track, has one owner. Everyone knows who decides, who gets asked and when, and the team moves faster for it.

Tools

Remove the friction.

When a task costs the team time at every event, I build the tool that takes it away, so the engineers spend their weekend on engineering.

Drivers

Drivers I've had the chance to work with.

From rookies stepping into single-seaters to Formula 1 and IndyCar.

Álex Palou

Teo Martín · Formula V8 3.5 · 2017

Now: five-time IndyCar champion

Gabriel Bortoleto

DR Formula · FRECA · 2021

Now: Formula 1, Audi

Roberto Merhi

Pons Racing · Formula Renault 3.5 · 2015

Former Formula 1 driver

Beitske Visser

Teo Martín · Formula V8 3.5 · 2016

W Series race winner

Brad Benavides

DR Formula · FRECA · 2021

Went on to FIA Formula 3

Santiago Ramos

RPM · FRECA · 2022–2023

Went on to FIA Formula 3

Macéo Capietto

RPM · FRECA · 2023

Now: LMP2, European Le Mans Series

Career

From Formula Renault 3.5 to Formula Regional.

Race programmes, sim racing and teaching, often running at the same time.

Race team Sim racing Teaching and industry

Background

Engineer by training.

Mechanical engineering and motorsport engineering, four years teaching vehicle dynamics, and an MBA for the management side of the job.

Education and teaching

  • Vehicle Dynamics LecturerMonlau Motorsport · 2019–2023
  • MBAEAE Business School · 2022
  • Master's in Motorsport EngineeringMonlau Repsol Technical School · 2014
  • Mechanical EngineeringUniversitat Politècnica de Catalunya · 2014

Cars engineered

  • Tatuus T-326FIA Formula Regional · 2026
  • Tatuus T-318FIA Formula Regional, W Series
  • Dallara F312FIA F3 European, Euroformula Open
  • Dallara T12Formula Renault 3.5, Formula V8 3.5

Languages

  • SpanishNative
  • CatalanNative
  • EnglishFluent
  • ItalianConversational

Barcelona, Spain

Let's talk engineering.

Open to conversations about race engineer and chief engineer roles.